Apple Lane was originally published in as “Scenario Pack 2” for RuneQuest , but was revised in for inclusion in the aforementioned. Apple Lane () – Apple Lane contains two complete RuneQuest adventures set in the world of Glorantha, in Sartar. Apple Lane set a ne. Hello Adventurers! I thought I would start a thread to report on the progress of my RuneQuest: Roleplaying in Glorantha campaign. I figure that.

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In a setting other than Glorantha, this would seem implausible, but I can totally buy that a Runelord of Issaries can’t forsake the demands of his cult to protect his material livelihood. What’s more, most of the inhabitants are given personalitieshistories, and motivations. The module presents the small Sartarite town of Apple Lane, so called because of the apple runequeest that surround it.

It was in this form that I first encountered it, so it’s possible there are differences between the and editions of which I am unaware. The baboons especially was felt to be too ridiculous.

Apple Lane (Publication) | Glorantha Wiki | FANDOM powered by Wikia

Back in the day, I think I did actually run Gringle’s Pawnshop. However, the Pawnshop offers a unique twist that makes me want to use it sometime: How do I say this without ruffling someone’s feathers somewhere: Brunomac July 15, at 3: A glance at the crude map of the town provided makes it clear that Apple Lane is a very small place, as there are only about runequrst dozen buildings present runequezt the whole place, in addition to the orchards and public grazing ground.

Or more accurately, the NPCs of Apple Lane are detailed, yes, but they’re still little more than sketches. Baboons, ducks etc take a bit of work as GM to pull off, but they’re worth it.

I don’t mean to dwell too much on this, but I nevertheless find it amazing how much detail and, dare I say, “story” is contained within Apple Lane ‘s brief text. Plus the setup of “I am too busy to deal with an attack on my own pawnshop. These days, I ignore it, focusing on the Rainbow Caverns. Then I started watching Deadliest Warrior and realized it wasn’t. I was immersed in RQ2 back in the day so I find baboons more interesting than wacky.


Every inhabitant of the place is given a name and all adult inhabitants are given full RuneQuest statistics. Apple Lane ‘s second scenario is “The Rainbow Mounds,” which could be described as this module’s equivalent to the Caves of Chaos, as it details a large cave complex filled with inimical creatures. Such a comparison is probably unfair to both adventure modules, but there’s a certain appropriateness to it nonetheless, for each was bundled in a boxed set through which many people were first introduced to their respective rules systems.

The whole experience was a bit surreal to say the least. Of the two scenarios, “Gringle’s Pawnshop” is the weakest and was probably intended as an introduction to the mechanics of combat. What stands out to me, though, is that, again, every baboon and outlaw has a name and many have personalities, histories, and individual motivations.

Apple Lane (Publication)

I regret to say we hardly spent any time in Apple Lane itself, since I was trying to complete the dungeon arc in 4 short sessions. No feathers ruffled here. As to the “funny” races, we did have jokes about orange sauce and such, but in my more recent play, while there were still jokes, it really wasn’t all that bad though I’m not sure I’ve ever had a PC duck – we have had PC newtlings and baboons though. Rob Conley July 14, at That means that there are references to deities, historical events, and cultural practices that, while very useful for referees wanting to use Glorantha, need to be altered if the referee isn’t using that world.

Apple Lane was originally published in as “Scenario Pack 2” for RuneQuestbut was revised in for inclusion in the aforementioned boxed set. Once more, we’re treated to lots of individualized opponents rather than faceless orcs, as well as what might be called a fully-fledged “villain,” the dark troll Whiteye, whose machinations are behind the recent spate of attacks on Apple Lane. Instead of an rpg that confines itself to one “sandbox”.

Then there was the Vlad the Impaler episode where the scimitar cut a pig in half in one stroke, and the William Wallace episode where the Claymore removed three heads in one swing. Why is Gringle “too busy”? Whiteeye’s extinguish spell brought a near TPK that led to between-adventures drilling on lighting a torch in the dark “This is my torch! I was leery of the pawnshop defense scenario so we did an expanded set of “initiation games” then went directly to the Rainbow Mounds.


I don’t mind a bit of humor with the ducks considering their curse. Apple Lane was definitely a turning point, but RPG content at the time was still solidly “hack ‘n slash. The scenario states outright that Gringle has “ritual obligations” that demand he be elsewhere.

Eventually they overcame the trollkin and Whiteye ended up using Divine Intervention to escape though. There may be plots and motivations in there but I seriously doubt that most can play them with a straight face. That too is another useful point of comparison that Apple Lane highlights.

But who’d play RuneQuest if they weren’t using Glorantha? My problem with the assaulting gang was the weird diversity: Just too many impossible things before breakfast. It represents a very different strand of old school play than is often discussed, one much more concerned with world building and coherence than was the case in many other corners of the hobby at the time. Oddly, I’ve never run Apple Lane, though I don’t think it would be that hard to fit into another setting.

There are many like it but this one is mine! Whereas many consider Glorantha to be a “selling point”, I find it to have too much of a “cost” of setting depth to interest me. So much more interesting than yet another generic orc. Frank July 14, at Frank July 14, at 1: The DM is instructed to leave the room for awhile, while the players figure out where they hide the gem and their general plan. RuneQuest is Glorantha, at least that’s how it was seen in its earliest days.

GROGNARDIA: Retrospective: Apple Lane

Glorantha is one of the game’s main selling points. Many people feel the same way about ducks, morokanths, and myriad other unique aspects of the setting, because, honestly, they’re pretty wacky. If I had it to do over, I would invite the PCs to spend more time there. However, what really made me balk was the set up of powerful NPCs who are ready to burst in and save the day at the last moment, ick.